AI Insights · Timothy · July 2025
Top 5 Boxing Games Performance in Australia: Q2 2025
Explore the performance trends of the top 5 boxing games in Australia during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the Australian market for boxing games on the unified platform showed varied performance across different apps. Here's a look at the top five games, with data insights provided by Sensor Tower.
Boss Fight. from BoomBit, Inc. experienced a significant increase in weekly revenue, peaking at approximately $127 in the week of June 9. Weekly downloads reached a high of 2.1K during the same period, while active users steadily rose from 17K to over 22K by the end of the quarter.
I, The One - Fighting Games by Azur Interactive Games Limited maintained a consistent revenue stream, peaking at around $104 in early June. Downloads fluctuated, reaching a peak of 1.6K in April, and active users saw an increase, peaking at 3.4K in April.
Real Boxing 2 from Vivid Games S.A. showed a decline in revenue over the quarter, from $526 to $421. Downloads varied, with a notable increase to 924 in the last week of June. Active users showed a slight decrease over the quarter, stabilizing at around 3.1K.
Burrito Bison: Launcha Libre by Kongregate saw a significant revenue spike in early May, reaching $1.3K. Downloads peaked at 1K during the same period, while active users increased to 2.8K before declining slightly.
Arm Wrestling Master by GOODROID, Inc. had consistent active user engagement, maintaining around 3K users throughout the quarter. Downloads peaked at 574 in mid-April but showed a downward trend thereafter.
For more detailed insights and data, visit Sensor Tower's platform.